Web Reference: Apr 7, 2021 · I am trying to allow the user of my VR game to move objects around using a pointer, then when holding down a button, snap to a grid and align to the highest surface, essentially replicating the Editor behaviour or holding down shift+control and moving around a transform gizmo. To snap a vertex to a surface on another Mesh, add and hold down the Shift+Ctrl (Windows) or Shift+Command (macOS) key while you move over the surface you want to snap to. Unity - Surface snapping while positioning GameObjects in a Scene Guillem Poy 2 subscribers Subscribe
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