Web Reference: Perform all data preparation and optimization tasks to create real-time 3D-ready models, within Unity without using third-party applications. Automate tasks to reduce manual operation and processing time. Jan 8, 2025 · Render a large number of environment objects where using individual GameObjects would be too resource-intensive. For example, procedurally-placed plants or rocks. On objects that use Standard shader, turn on GPU Instancing to batch objects with identical meshes to reduce draw calls. This can be enabled by going to the Material > Advanced > Enable GPU Instancing.
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