Web Reference: In this tutorial, you’ve implemented data persistence between sessions in your application, so that the last color chosen by the user is pre-selected when they reload the application. Sep 13, 2023 · Can I somehow save GameObject or Classes in Unity to be able to use them between sessions? If not, how can I save all this amount of data in a better way? (Subjective I know but I am running out of ideas) The same way as you've already done with your PlayerState. Move logic out from monobehaviours. Create a model with all the data. Unity Data Persistence System This project showcases a custom data persistence system for Unity, designed to efficiently save and load game data across multiple game sessions.
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