Web Reference: Get some text from the user and use it in the task for whatever you want. The text you in get from the dialog will be available in the %input variable. Will not work simultaneously with non-overlay scenes. To easily select the input type use the Magnifying Glass button next to it. So I'm trying to find a way to create this task where I have a text input dialog, where I can write some text and have that saved as a variable and then in another task (within the same project), have whatever I typed in that text input dialog be able to flash for me when I start the task. Then works like just List dialog in tasker. but, we can use text variable %input with 'Item 2'
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