Web Reference: Rollback netcode in Godot (part 1): What is rollback and prediction? Ex-OpenAI Scientist WARNS: "You Have No Idea What's Coming" Rollback refers to the method used to implement netcode (online play) in a game. There are two kinds, rollback and Delay based. Once players have a firm grasp on the fundamentals, they can hop online and test their burgeoning skills against worldwide opponents, one-on-one or in lobbies, using Capcom's proprietary rollback netcode.
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