Web Reference: In this video, we implement the same logic for the metall enemies so that they can fire 3 bullets every second when megaman is within 4 tiles away. Unlike with megaman, metall fires 3 bullets... Jul 13, 2025 · We’ll start by creating a simple Bullet class, spawn bullets when the player presses a key, and move them across the screen every frame. Later, we’ll hook this into collision and damage systems. Oct 26, 2021 · What i want is for the enemy to shoot randomly but with at least a half second delay. (nme_game is the rect of the enemy and nme_game_bullet is supposed to be the bullets coming from the enemy) Here's the code:
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