Web Reference: When you build the Unity application, a GUID is generated that is based on the Bundle Identifier. This GUID is part of persistentDataPath. If you keep the same Bundle Identifier in future versions, the application keeps accessing the same location on every update. Feb 23, 2021 · Updated June 23rd, 2021: As part of Unite Now 2020, I created a session with tips on data persistence in Unity. It covers some of the common ways to save and load data in your Unity project, but it’s by no means an exhaustive list. Learn how to implement rock-solid data persistence in your Unity games. This guide covers PlayerPrefs, JSON serialization, and best practices for saving game progress, settings, and player stats.
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