Web Reference: What does an object-oriented assembly language program look Like? A better question to ask is, "What is the essence of an object-oriented program, and how does one capture it within an assembly language program?" In contrast to assembly languages, most high-level programming languages are generally portable across multiple architectures but require interpreting or compiling, much more complicated tasks than assembling. How are objects organized in memory? For instance, I know that a function is a piece of code in memory, that expects parameters via the stack and/or the registers and handles it's own stack frame. But objects are a much more complicated structure. How are they organized?
YouTube Excerpt: Let's take a look at how classes, virtual methods, inheritance, and polymorphism look in memory, and how we manipulate it in ...
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