Web Reference: Java 2D supports loading these external image formats into its BufferedImage format using its Image I/O API which is in the javax.imageio package. Image I/O has built-in support for GIF, PNG, JPEG, BMP, and WBMP. Subscribe our channel for more Engineering lectures. In this tutorial, we are going to take a look at a few available image-processing libraries, and perform simple image processing operation – loading an image and drawing a shape on it. We’ll try out AWT (and a bit of Swing) library, ImageJ, OpenIMAJ, and TwelveMonkeys.
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