Web Reference: BitmapFont was refactored for the libGDX 1.5.6 release. This blog post has details about the changes and also a small example showing how to move from pre 1.5.6 code to the new API. Jul 11, 2025 · Besides freetype, using bitmap font is a quick and easy solution to add custom fonts in your game. You’d first need to export the font into libGDX readable file format, then you can load the font using AssetManager. Dec 18, 2013 · The project was generated with the template tool they provide gdx-setup-ui.jar As you can see in the code, I didn't bother to get rid of the default codes (Just some simple draw codes to render the LibGDX logo).
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