Web Reference: libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. Having a game take place in a 3D environment greatly enhances the immersion, but actually implementing a full 3D engine can be very complex. Fortunately, there are some tricks that can be used to achieve the 3D effect in a relatively easy way. We are proud to announce the release of version 3.8.0-stable of the JMonkeyEngine game engine. The new release is featured in version v3.8.0-stable-sdk1 of our Software Development Kit. Pre-compiled libraries are available from the Maven Central repository under the “org.jmonkeyengine” groupID.
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