Web Reference: Looping in GDScript is done with either a for loop or a while loop. The for loop sets an index value from a range of numbers or by iterating over an object such as an array or dictionary. The range function let’s define a range of integers. The start number defaults to 0. In this episode of the Godot GDScript tutorial series, I take a look at for loops. GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.
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