Web Reference: 21 Is it possible to get the current desktop screen resolution? I have a few minor settings in my XNA game one of which is screen resolution. What I want to do is blank out a screen resolution option if it is larger than the current desktop resolution supports. In XNA (Microsoft XNA Framework), you can retrieve the current screen resolution by accessing the GraphicsDevice and the GraphicsAdapter classes. Here's an example: Adapters: Collection of available adapters on the system. CurrentDisplayMode: Gets the current display mode. DefaultAdapter: Gets the default adapter. We get our DeviceName and the description of the Graphics Adapter. Description: Retrieves a string used for presentation to the user.
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